Section R3-12-203. Ball Toss Games  


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  • A.       General Standards. A concessionaire shall ensure that:

    1.        Each ball used at a location is the same weight and size; and

    2.        Targets are either of identical weight and size or color- coded to show target differences, or any target difference is described on a sign.

    B.       Game Descriptions and Specific Standards

    1.        Milk Bottle. A player tosses or throws a specified number of balls at simulated milk bottles. The player wins by either tipping over or knocking bottles off a raised plat- form as designated by the concessionaire. A Concession- aire may vary the number of bottles and balls used in each game. A concessionaire shall ensure that:

    a.        The bottles are constructed of wood, metal, plastic, or a combination of these materials;

    b.        There are no floating or loose weights in bottles; and

    c.        The  weight   of  each  bottle  does   not  exceed   7.5 pounds.

    2.        Milk Can. If a player tosses a ball into the opening of a milk can, cone, or similar object, the player wins the des- ignated prize.

    3.        Football and Tire. If a player tosses or throws a football through a stationary tire or hoop, the player wins the des- ignated prize.

    4.        Basketball and Hoop. If a player tosses or throws a bas- ketball through a basketball or similar hoop, the player wins the designated prize.

    5.        Bushel Basket. If a player tosses each ball into a bushel basket or similar object mounted on a stationary backdrop at a fixed angle, and the ball stays in the basket, the player wins the designated prize. If a ball hits the rim and stays in the basket, the player wins the designated prize.

    6.        Cat, Circle, Star, or Diamond. If a player tosses each ball into a simulated cat’s mouth or a round, diamond-shaped, or star-shaped hole, the player wins the designated prize.

    7.        Ping-Pong Ball and Floating Target. A player tosses each ping-pong ball into a dish, saucer, cup, or ashtray floating in water. If a predetermined number of balls remain in the dishes, saucers, cups, or ashtrays, the player wins the des- ignated prize. A concessionaire shall ensure that dishes, saucers, cups, or ashtrays are:

    a.        Not stacked on top of each other; and

    b.        In the water and floating at water level.

    8.        Break the Plate, Record, or Bottle. A player tosses or throws a specified number of balls at a plate, phonograph record, or bottle. The player wins a designated  prize based upon the number of targets broken.

    9.        Punk Rack. The targets for this game are rows of dolls or cats on a ledge at the back of the location. If the player knocks the correct number of dolls or cats over or off of the ledge, the player wins the designated prize. A conces- sionaire shall ensure that:

    a.        The dolls or cats are filled with sawdust, polysty- rene, cotton, or a similar material;

    b.        The hair protruding from the side of the dolls or cats does not exceed three inches.

    10.     Rolldown. The player rolls a specified number of balls down an alley. The object of the game is to place the balls in numbered slots at the end of the alley. The concession- aire calculates the total score by adding the numbers of the slots that contain a ball at the end of the game. If a player achieves a score above or below a predetermined number, the player wins the designated prize. A conces- sionaire shall ensure that the alley surface is smooth.

    a.        3-Pin. The player rolls a specified number of balls down an alley. The object of the game is to knock over all three pins sitting on designated spots in a tri- angle. A concessionaire shall:

    i.         Set the triangle with the two front pins on a line that is perpendicular to a line coming from the player;

    ii.        Set the front pins so the ball may knock down both pins if the player’s roll is between the pins;

    iii.      Mark the alley with a grid and spots for the pins;

    iv.      Ensure that the designated spots are no larger than the base of the pins; and

    v.        Ensure that the alley is a smooth, level surface no more than six feet long.

    b.        Sidewinder. The object of the game is for the player to control a ball rolling down a downward-slanted, multi-curved alley by tilting the alley to one side or the other with a steering wheel. The player wins by putting the ball through a hole at the end of the alley without the ball falling off the alley. Side rails may be used on part of the alley to help the player control the ball. A concessionaire shall ensure that the alley is a smooth, flat surface with a downward angle of no more than 15 degrees.

    11.     Skee Ball. A player rolls a specified number of balls up a mechanical alley into numbered targets. A mechanical scorer or computer calculates the score to determine whether the player wins the designated prize. A conces- sionaire shall ensure that the alley surface is smooth.

    12.     Bank Ball. The object of the game is for a player to bank a ball off the front surface of a sandwich board into a bas- ket located in front of the board’s legs. The player shall use only the front surface of the board. A concessionaire shall:

    a.        Ensure that the board is a sandwich board that, together with its legs, is not more than six feet high;

    b.        Ensure that there are two chains attached to the legs to secure the board when it is opened to the standing position;

    c.        Secure the basket to the legs of the sandwich board so that the basket is a minimum of nine inches in front of the board’s legs; and

    d.        Ensure that the board surface is smooth.

    13.     Kiddie Toss. A player throws a velcro-covered ball at a velcro target. If the player hits the target, the player wins the designated prize. If a ball does not stick to a target, the player may throw again with a different ball.

Historical Note

Adopted effective October 22, 1987 (Supp. 87-4). Renumbered from R3-4-203 (Supp. 91-4). Section repealed; new Section made by final rulemaking at 8

A.A.R. 4838, effective December 27, 2002 (Supp. 02-4).