Section R19-3-704. Determination of a Winning Ticket  


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  • A.      The play symbols are the only determining factor for prize eli- gibility for a valid ticket.

    B.       For each play area on an individual ticket, the player shall remove the protective covering to find the play symbols, or the play and prize symbols. Eligibility to win a prize is based on compliance with the designated playstyle as follows:

    1.        Match Two. The player shall win the prize or prizes indi- cated by uncovering two identical play symbols on a play area.

    2.        Match Three. The player shall win the prize or prizes indicated by uncovering three identical play symbols on a play area.

    3.        Add-Up. The player shall win the prize or prizes indi- cated in either of the following ways:

    a.         The player adds up the play symbols and the amount is greater than or equal to the designated key symbol on the ticket, or

    b.        The player adds up the play symbols designated for the player and the total is greater than or equal to the control key symbol or symbols.

    4.        Tic-Tac-Toe. The player shall win the prize or prizes indi- cated by uncovering three identical play symbols, in any row, or any column, or any diagonal, on a multi-symbol grid on the play area.

    5.        Key Symbol or Symbols Match. The player shall win the prize or prizes indicated by uncovering the play symbol or symbols identical to the designated key play symbol or symbols.

    6.        Key Symbol or Symbols Beat. The player shall win the prize or prizes indicated by uncovering the play symbol or symbols designated for the player in the ticket play

    area which is greater than the control play symbol or symbols.

    7.        Symbols in Sequence. The player shall win the prize or prizes indicated by uncovering the designated play sym- bols in the specified sequential order.

    8.        Spell Outs. The player shall win the prize or prizes indi- cated by uncovering the play symbols to form the desig- nated word or words.

    9.        In Between. The player shall win the prize or prizes indi- cated by uncovering the play symbol or symbols desig- nated for the player with a value less than the highest control play symbol or symbols and greater than the play lowest control play symbol or symbols.

    10.     Bingo. The player shall win the prize or prizes indicated by uncovering the play symbols on the designated play area or areas that are identical to the play symbols uncov- ered on the control play area to form the specified pattern or patterns.

    11.     Pattern. The player shall win the prize or prizes indicated by uncovering the play symbol or symbols on a multi- symbol play area that follow a designated pattern.

    12.     Legend. The player shall win the prize or prizes indicated by uncovering the designated number or type of play symbols that correspond to a legend.

    13.     Coordinates. The player shall win the prize or prizes indi- cated by uncovering a play symbol or symbols that direct the player to a location on the play area to reveal the spec- ified play symbol, or the number or pattern of play sym- bols.

    14.     Find. The player shall win the prize or prizes indicated by uncovering the designated play or prize symbol.

    15.     Maze. The player shall win the prize or prizes indicated by uncovering the directional symbols to make a path or paths leading to a designated prize symbol.

    16.     Grid. The player shall win the prize or prizes indicated by uncovering a specified number or pattern of play symbols on a grid on the play area.

    17.     Elimination. The player shall win the prize indicated by uncovering the corresponding prize or symbol on a prize table to eliminate all but one remaining prize amount or symbol.

    18.     Sets. The player shall win the prize or prizes indicated by uncovering the designated group or groups of play sym- bols, without repetition or deletion of any play symbol, within a specified location of the play area.

    C.      Each of the playstyles described in subsection (B) may include one or more special features such as “automatic win,” “multi- plier,” “wild,” “win all,” “extra chance,” or “free space” that provides an added or alternative method of winning.

Historical Note

Adopted effective October 25, 1996 (Supp. 96-4).

Amended by final rulemaking at 13 A.A.R. 1031, effec- tive April 27, 2007 (Supp. 07-1).